The ‘Steam Card’ Game That Could Change the Way You Play Cards
Posted On July 12, 2021
The first-person shooter “Call of Duty” was originally designed to appeal to young players.
Now, it’s turning to the mobile app game as an entry point into a new wave of “casual” games.
The title “Call Of Duty: Infinite Warfare” was first released in 2015 and now has more than 7.8 million active players.
Activision says it plans to introduce more casual games in 2018, which will include a variety of new features.
Among them: more realistic facial animations, a better multiplayer system, and a new “social experience.”
“Call Infinite Warfare will be more than just an expansion pack,” said Activision’s Andrew Wilson in a blog post.
“It will be a new evolution in gameplay and features.
It will be unlike anything we’ve ever done in the past, and we’re confident it will be something people really enjoy.”
The game’s developers are hoping to attract new players to its online multiplayer by adding new content.
“We’ve been looking at a lot of different ways to bring players together to play Call Of Duty,” said Jonathan Dickson, vice president of content strategy and marketing at Activision.
“There’s a lot going on in the game right now that they don’t necessarily realize, so it’s really exciting to be able to offer a new way for them to get involved in this game.”
In addition to the Call of Duty: Modern Warfare Remastered expansion, Activision plans to add new modes and game modes in “Call,” including a new multiplayer mode, a “Survival” mode, and an “Action” mode.
“Call” is one of Activision’s biggest franchises and has become one of the company’s biggest selling franchises.
Activision’s game business, meanwhile, has been a bit of a mess.
Last year, it reported a $4.3 billion loss.
However, this quarter, it saw $1.4 billion in profit.
“For the first time ever, we’re seeing Activision turn a profit, and it’s a huge win for the company,” said Kevin McQuay, chief operating officer of Activision Blizzard.
“This quarter we saw record revenues and our profit was up 20 percent.
So it’s definitely a turnaround year for us.”
Activision Blizzard is also getting into virtual reality, which it bought for $1 billion last year.
“Virtual reality is going to be a big part of the future of gaming,” said Wilson.
“As we’ve shown in the last couple of years, it can be a way to play games with other people that are much more immersive.
And it’s also a way for people to share their experiences with their friends and family, which is what virtual reality is all about.”